![]() Some Examples Fred Fighterįred is a fighter. At higher levels, most DM's using this option do not allow raising. Jojo also rolls, but gets a 2 on his d10. So, fred is level 1, and rolls a 6 on his d10. Roll the hit die at level 1, but if less than the variant's listed HP/die, raise it to that. Just roll the die each level, add con bonus. Common other variations not in the rules Rolled at level 1: ![]() Con Mod multiplied by level is added to the total (effectively it modifies each die). Note that only monsters use d4 and d20 HD. if you multiclass into another, you still roll (or take the reduced amount. Only the first class taken gets "1st level HP". (Number of sides)+(Con mod).Īt later levels, 1+((number of sides)/2) + (Con mod) for each level. Option (and Adventurer's League)Īt first level, still the number of sides plus Con bonus. Each level therafter, you roll the HD and add it to the maximum. If the stock option is used: at level 1, take the type of die (eg d8) and you get the number of sides + your con bonus (so if mr d8 HD had con 10, he'd get 8). 0.5 for the average, and 0.5 for the round up. The same effect can be done by dividing the maximum, then adding 1. For all even dice, this ends in a half (a _.5). ![]() Note that average for a die is (minimum + maximum)/2.
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